Thanos Portal VFX Tutorial (tyFlow & Phoenix FD) by RedefineFX

This tyFlow & Phoenix FD for 3Ds Max VFX (visual effects) tutorial covers setting up a smoke funnel simulation to create a Thanos Portal Avengers visual effect.

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I go over using the body force helper in Phoenix FD to attract the smoke from one object to another, setting up an animated noise map to break up the emission of the smoke across the surface of the torus, adding noise and turbulence to the smoke simulation to add more variation and tweaking the volumetric rendering settings to achieve the final smoke look. For the second portion of this visual effects tutorial, we use tyFlow to create the small lightning FX that pop up throughout the smoke funnel. I show you how to use the position object operator & find target to attract the lightning from one object to another. Finally, we go over setting up Vray lights and simple Vray rendering settings, including minor post production in After Effect, for a final Thanos Portal effect – just in time for Avengers Engame! VFX tool for 3dsMax called tyFlow is essentially a complete rewrite of Particle Flow, in development by Tyson Ibele RedefineFX provides cutting-edge visual effects training & courses that take our students on a journey of sharpening their skills, building confidence in creating their own complete VFX shots, and taking a shortcut to a profitable career in the VFX industry. Founded & based in Los Angeles, California.

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